Tag: rpg

50 Fathoms: Session 32

This session, we got to break out a Savage Worlds ruleset that I haven’t had the opportunity to learn or use yet – mass battles. It’s a decent set-up for something that would otherwise be time-consuming and confusing, requiring huge…

50 Fathoms: Session 31

The 50 Fathoms campaign book is interspersed with adventures that are based on real-world phenomena or other famous works of fiction. There’s a little note for the GMs that indicates when that happens, so you’re not too surprised when your…

50 Fathoms: Session 30

I like to do things in ways that the writers of these campaigns probably didn’t anticipate. I mean, any decent RPG writer knows that players go off the rails – that’s just a given. But even the most experienced GMs…

Rose and Thorn: Session 15

I’m not gonna lie, I had no idea how to prepare this session. I’ve never really run a heist before, and moreover, I haven’t exactly played in any D&D sessions I’d describe as heist-like. I was kind of stressing over…

50 Fathoms: Session 29

Here’s a problem with long-running campaigns: even with the blog to help me remember what we have and haven’t done, there is a pretty high number of subplots and ongoing threads to keep track of. I basically have a laundry…