Month: March 2017

50 Fathoms: Session 21

In a lot of ways, this campaign is built around island-hopping in between the main plot points. It’s a whole world full of stuff, and only like 12 really key things. As a GM, I’ve struggled to run that without…

50 Fathoms: Session 20

There’s a lot of really cool resources out there on the internet to find neat campaign ideas, prompts for RPG sessions, and more. I particularly like the twitter account An RPG (@campaignwhereu) and the tumblr dnd-inspiration; there’s certainly plenty of…

50 Fathoms: Session 19

So, I really like the various buildable subplots of this campaign, which are easily turned into something akin to main plots or ignored entirely, based on your players’ preferences. The timing on them is flexible, so they can happen in…